follow us:

Latest News

New 35-minute demo for Witcher 3 shows vibrant world, action combat and interesting characters
CD Projekt RED released an extended 35-minute gameplay demo for The Witcher 3: Wild Hunt and it looks absolutely impressive. ... [read more]
Bethesda have livestreamed nearly an hour of The Evil Within Gameplay
The Evil Within’s release is within 60 days from today, so here’s a huge chunk of the horrifying action live streamed by Bethesda. ... [read more]
Destiny’s competitive multiplayer officially revealed
For players who had a thin slice of Destiny’s competitive multiplayer from the closed alpha and beta, look no further as Bungie has revealed several new multiplayer modes.... [read more]

Latest Articles

gamescom 2014: Sony shows off more indie games and hidden Silent Hill game
Lots of games ranging from AAA to Indie along with some shocking surprises were revealed at this year’s Sony Press Conference at gamescom in Cologne, Germany.... [read more]
gamescom 2014: Microsoft comes out fighting
After falling behind Sony again and again, Microsoft finally put on a show for gamers at gamescom 2014 to remind everyone that they are still in the fight.... [read more]
When a Good Cause Gets Tainted
This June was an important month for Nintendo. Prior to them winning the hearts of gamers across the globe at E3, they were in some hot water over a game that came out just a few days before. That game, Tomodachi Life, became the center of a world of drama that was not only ... [read more]

Latest Reviews

Firefall Review
Firefall has been in beta longer than most MMO titles, and with its launch finally cleared as of last month, it’s time to validate its existence with a review.... [read more]
Titanfall Review
It's safe to say that Titanfall is the first highly-anticipated next gen (or should I say current gen) game for 2014.Developed by Respawn Entertainment, Titanfall received some huge hype at E3, and it was well deserved. Although the game is not perfect, it's heading in the r... [read more]
Conception II Review
I can honestly say that Conception II would be an incredibly awkward game to try and describe to anyone who doesn’t watch anime or play RPGs. In fact, if someone could find a socially acceptable way to describe a game where you impregnate girl’s souls using your “star ... [read more]

Latest Videos

8-Bit Eric: SNES Beat Em' Ups!
8-Bit Eric takes a look at some of the best beat 'em up for the SNES. ... [read more]
20 and Out: Gods Will Be Watching
From Deconstructeam, Gods Will Be Watching is a new take on the point-and-click gameplay. If you're having trouble understanding how the game works, this video will give you some insight on the unique gameplay. ... [read more]
San Japan 7: Everything You Wanted to Know About Video Games Panel
The Original Gamer crew returned to San Japan with more panels. This panel, "Everything You Wanted to Know About Video Games," featured O.G., Joe Guerra and Victoria Sertich from 3D Generation and Brandon Alexander, co-owner of Ultra Arcade. ... [read more]
Mega Man 10 Review
Posted on April 11, 2010 by Oscar Gonzalez




Mega Man 10 was inevitable given the success of 2008’s Mega Man 9. It arrived on March 1, 2010 on Wiiware with subsequent releases on the PSN network and Xbox Live later in the month. Developed by Inti Creates, the team behind the Mega Man Zero and ZX series, Mega Man 10 has the gameplay fans have come to expect and some new surprises as well.

The story begins with Roll coming down with a case of roboenza. This sudden disease causes infected robots to go berserk, violently breaking away from their duties and threatening peace. Dr. Wily enters the fray, claiming he was working on a cure when 8 infected robots stole the machine and fled to their respective domains. Mega Man is hesitant to trust his arch nemesis, but given the severity of Roll’s condition, he agrees to hunt the rogue robots. Encountering Protoman shortly thereafter, the game begins.

Mega Man 10's graphics are still full of personality, as the developers were no doubt aware that making graphics 8 bit isn’t enough to make them charming. From the baseball themed world of Strikeman to the sandwhirls of Commando Man’s stage, the graphics do a lot with a simple engine, and I applaud them for that. There is also a lot of fanservice in the form of familiar enemies (Mettaurs) and more subtle references like the appearance of bosses from Mega Man 7 and 8 done in 8 bit style. Seeing them redrawn to resemble the likes of the venerable Metal and Cut Men is awesome for fans of the Mega Man series.

Despite the music being done by Ippo Yamada of Mega Man ZX fame, there is little here that can be wholeheartedly recommended. Mega Man is one of the few series in which I am able to look past the weakness of the NES sound chip. 10 manages this with Commando Man and Wily Stage 2, but most of the game is very generic and doesn’t even approach Galaxy Man, let alone the masterpiece that is Mega Man 2. All else aside, this score is worth listening for one playthrough, then throw it out for some of your own tunes. You’ll thank me for it.



Gameplay is classic Mega man goodness. Run to the right (occasionally up and down) and blast enemies, culminating in a fight with the robot master. Beat him, get his power and take it to the rest, using their own weapons to find the weakness of others. Classic stuff!

New to this entry is the ability to play as Protoman, Mega Man’s older brother. Bruce plays quite different with the ability to charge his Buster shots, deflect projectiles with his shield, and slide. This is pretty kickass, but to compensate, he doesn’t jump as high, takes more damage, and can only fire two shots at a time. He also jumps back further when hit and has a smaller selection of items in Auto’s shop. I played with Protoman for the uniqueness and it was a refreshing take on the Mega Man gameplay.

Easy mode is another change that will benefit those new to the series. Rest assured, while this difficulty makes the game a lot easier by virtually eliminating cheap pitfall deaths, enemies can still defeat you if are slow on the uptake or using the wrong weapon.

The biggest change is the presence of the yashichi. This item is a Capcom staple since the days of Vulgus. Previously seen in the original Mega Man, this item refills all life and weapon energies. Found throughout easy mode, they can save you quite a bit of time you would normally use to kill enemies hoping for refills and just get right to the damn boss.

Challenge-wise, normal is probably as difficult as Mega 7, 8, and 9. This is mostly because the robot masters have obvious weaknesses in many cases, bolts and energy tanks are plentiful, and most of the bosses have simple patterns. The final boss has a surprisingly simple pattern (probably the easiest since Mega Man 5) and shouldn’t pose much of a problem to those familiar with Mega Man. Easy Mode is far from simply button mashing your way through the game for either character, and if you take it too lightly, you still might have some problems. You can’t just trade blows with the enemies and hope to win, especially if you play with Protoman.

Replay value is good for a Mega Man game, with 2 different characters to play, and a 3rd option for download. Both Mega Man and Protoman play very differently to me and I intend to switch between them randomly for future playthroughs. Given the large amount of supporting characters in the Mega Man Universe, such should be an automatic option in future games. Come on guys, I can’t be the only one who wants to see Thomas Light (or Right if you’re in Japan) riding an armored suit as a secret character.

Mega Man 10 is more Mega Man goodness in the best way possible; straightforward and familiar. I often use Mega Man as the best example of when video games don’t need to change to remain fun. Keep it simple, Capcom, and we’ll add look forward to future MM games.

- Ugly Bob

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What do you think of the Rise of Tomb Raider being a limited time exclusive on the Xbox One?

I have an Xbox One so yay me!
It's BULLSHIT!
Don't care for the series; let the fanboys get mad over it.
View Results - View Comments

Podcast


Post-SGC, Post-San Japan, Pre-gamescom show


Mega Man Zero Review

Mega Man 10 Review

Mega Man Movie Released

Other Gaming News From The Web