follow us:

Latest News

MGS: Ground Zeroes, Call of Juarez: Gunslinger and more for free in June with PS+
Sony is once again back on track with announcing free PS Plus titles for the upcoming month of June 2015.... [read more]
Max is mad enough to take a trip down the savage road
Max gets help from Chumbucket, an unlikely champion of the Wasteland to survive against Scabrous Scrotus and his henchmen in the upcoming Mad Max Savage Road. .... [read more]
Get straight into the action with Evolve's Arena mode
2K Games and Turtlerock Studios revealed a new, free Arena mode for Evolve. Focusing on close quarters combat, Arena mode takes out hunting down the monster and focuses on fighting.... [read more]

Latest Articles

Evolve, day 1 DLC, and the entitlement of gamers
Evolve hasn’t been out for 72 hours yet and gamers have already decided to make it public enemy number 1. This is thanks to the umbrella claim of “2K charging full price for an incomplete game, as well as for DLC that should have been included with the original purchase.... [read more]
PAX South Tour Guide Pt. 3 - Quick Tips
So far we’ve told you what to do in San Antonio as well as where to eat and drink while at PAX South. Now we have a few quick tips for those traveling to our great city. ... [read more]
The OG Replay for Jan. 19
We're less than a week from PAX South and everyone here is excited. Not only is one of the biggest gaming events coming to our home city of San Antonio, but we're going to have our own panel. ... [read more]

Latest Reviews

Dying Light Review: What happens when you do Dead Island correctly
Zombie massacre simulator is the description that comes to mind when I think of Techland's Dying Light. With so many implements of undead doom at your disposal, you can easily lose yourself in trying every weapon and item you come across. The real question, though, is does t... [read more]
Tales From the Borderlands Ep. 1 Review: This time Telltale won't make you cry...that much
There are plenty of things to kill you on the planet of Pandora: the wildlife, bandits, and even $10,000,000. Or at least, that is if you are Rhys and Vaughn from Hyperion. The two of them are just a part of the cast in the first episode of Telltale’s Tales from the Borde... [read more]
The Order 1886 Review: A solid start to a possible big franchise
There are things that The Order gets it right, but has left plenty of room for improvement, which hopefully gets addressed in a sequel. ... [read more]

Latest Videos

8-Bit Eric Review: Guacamelee Super Turbo Championship Edition
8-Bit Eric knows a bit about wrestling. That's why he's the perfect reviewer for Guacamelee Super Turbo Championship Edition for the Wii U. ... [read more]
PAX South 2015: 8-Bit Eric does a Starr Mazer interview...kind of
On display at PAX South was a game called Starr Mazer, which mashes shmup gameplay with point-and-click adventure gameplay. 8-Bit Eric tried to do an interview with the developer, and well, you'll have to see what happens. ... [read more]
8-Bit Eric: Shiny the Firefly Review
8-Bit Eric takes a look at Shiny the Firefly on the Wii U. An indie game developed by Padaone games where you control a firefly on a rescue mission to protect its babies.... [read more]
Mega Man 10 Review
Posted on April 11, 2010 by Oscar Gonzalez




Mega Man 10 was inevitable given the success of 2008’s Mega Man 9. It arrived on March 1, 2010 on Wiiware with subsequent releases on the PSN network and Xbox Live later in the month. Developed by Inti Creates, the team behind the Mega Man Zero and ZX series, Mega Man 10 has the gameplay fans have come to expect and some new surprises as well.

The story begins with Roll coming down with a case of roboenza. This sudden disease causes infected robots to go berserk, violently breaking away from their duties and threatening peace. Dr. Wily enters the fray, claiming he was working on a cure when 8 infected robots stole the machine and fled to their respective domains. Mega Man is hesitant to trust his arch nemesis, but given the severity of Roll’s condition, he agrees to hunt the rogue robots. Encountering Protoman shortly thereafter, the game begins.

Mega Man 10's graphics are still full of personality, as the developers were no doubt aware that making graphics 8 bit isn’t enough to make them charming. From the baseball themed world of Strikeman to the sandwhirls of Commando Man’s stage, the graphics do a lot with a simple engine, and I applaud them for that. There is also a lot of fanservice in the form of familiar enemies (Mettaurs) and more subtle references like the appearance of bosses from Mega Man 7 and 8 done in 8 bit style. Seeing them redrawn to resemble the likes of the venerable Metal and Cut Men is awesome for fans of the Mega Man series.

Despite the music being done by Ippo Yamada of Mega Man ZX fame, there is little here that can be wholeheartedly recommended. Mega Man is one of the few series in which I am able to look past the weakness of the NES sound chip. 10 manages this with Commando Man and Wily Stage 2, but most of the game is very generic and doesn’t even approach Galaxy Man, let alone the masterpiece that is Mega Man 2. All else aside, this score is worth listening for one playthrough, then throw it out for some of your own tunes. You’ll thank me for it.



Gameplay is classic Mega man goodness. Run to the right (occasionally up and down) and blast enemies, culminating in a fight with the robot master. Beat him, get his power and take it to the rest, using their own weapons to find the weakness of others. Classic stuff!

New to this entry is the ability to play as Protoman, Mega Man’s older brother. Bruce plays quite different with the ability to charge his Buster shots, deflect projectiles with his shield, and slide. This is pretty kickass, but to compensate, he doesn’t jump as high, takes more damage, and can only fire two shots at a time. He also jumps back further when hit and has a smaller selection of items in Auto’s shop. I played with Protoman for the uniqueness and it was a refreshing take on the Mega Man gameplay.

Easy mode is another change that will benefit those new to the series. Rest assured, while this difficulty makes the game a lot easier by virtually eliminating cheap pitfall deaths, enemies can still defeat you if are slow on the uptake or using the wrong weapon.

The biggest change is the presence of the yashichi. This item is a Capcom staple since the days of Vulgus. Previously seen in the original Mega Man, this item refills all life and weapon energies. Found throughout easy mode, they can save you quite a bit of time you would normally use to kill enemies hoping for refills and just get right to the damn boss.

Challenge-wise, normal is probably as difficult as Mega 7, 8, and 9. This is mostly because the robot masters have obvious weaknesses in many cases, bolts and energy tanks are plentiful, and most of the bosses have simple patterns. The final boss has a surprisingly simple pattern (probably the easiest since Mega Man 5) and shouldn’t pose much of a problem to those familiar with Mega Man. Easy Mode is far from simply button mashing your way through the game for either character, and if you take it too lightly, you still might have some problems. You can’t just trade blows with the enemies and hope to win, especially if you play with Protoman.

Replay value is good for a Mega Man game, with 2 different characters to play, and a 3rd option for download. Both Mega Man and Protoman play very differently to me and I intend to switch between them randomly for future playthroughs. Given the large amount of supporting characters in the Mega Man Universe, such should be an automatic option in future games. Come on guys, I can’t be the only one who wants to see Thomas Light (or Right if you’re in Japan) riding an armored suit as a secret character.

Mega Man 10 is more Mega Man goodness in the best way possible; straightforward and familiar. I often use Mega Man as the best example of when video games don’t need to change to remain fun. Keep it simple, Capcom, and we’ll add look forward to future MM games.

- Ugly Bob

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for June?

Batman: Arkham Knight
BlazBlue: Chrono Phantasma Extend
The Elder Scrolls Online: Tamriel Unlimited
J-Stars Victory Vs+
View Results - View Comments

Podcast


#Gamergate debate talk with SPJ's Michael Koretzky


Mega Man Zero Review

Mega Man 10 Review

Daniel Tidwell - Versus Video Games

Other Gaming News From The Web