follow us:

Latest News

Tusk returns to Killer Instinct
The barbarian from Killer Instinct 2, Tusk will make his return to the franchise in Killer Instinct Season 3. ... [read more]
New Nintendo Direct shows Star Fox Zero in action
The latest Nintendo Direct had info about some up Nintendo's upcoming games, but let's face it, the start of the show was Star Fox Zero. ... [read more]
Capcom punishes rage quitters and will look for more
On Feb. 26, Capcom's Neidel "Haunts" Crisan revealed that rage quitter's were going to get punished, but he didn't give specifics. In his latest blog, he revealed the fate of those who can't take the loss. ... [read more]

Latest Articles

PAX South 2016: Umbrella Corps Preview
Compared to last year, PAX South 2016 was lacking major developers. This would explain why I was excited to see Capcom in attendance. I don’t play Resident Evil games, but something about the previews I had seen compelled me to stand in line to play Umbrella Corps.... [read more]
Your safe space doesn't belong in my competitive game
Whether it’s trash talking or teabagging, some people are looking for a nicer online experience. Guess what? We’re not in elementary school anymore. This is digital dodgeball and players like me are aiming for your head. ... [read more]
Smite Preview: Hey look at me, I'm playing a MOBA on my console
There's no doubt that the top two MOBA games are DotA 2 and League of Legends, and with the control layout for those games, it's unlikely we'll see those games make the jump to the consoles. However, Smite, the third-person perspective MOBA game and arguably the third most p... [read more]

Latest Reviews

Firewatch Review: Prepare for an interesting sensation
Firewatch is the first game developed by San Francisco-based company, Campo Santo. Needless to say, for this to be their first game it was certainly on fire. ... [read more]
Pony Island Review: Not that innocent of a game
I saw the trailer for Pony Island and thought to myself “Well, this looks like a fun puzzle game at least and it’s a pretty funny title”. I gave it a shot and I wasn’t disappointed.... [read more]
Undertale Review: An 8-bit RPG with a twist
Toby Fox first made himself known to the public with his ROM hack, “Press the B Button, Stupid!” for an Earthbound Halloween Pack back in 2008. With the help of artist Temmie Chang, he created a game that will take you back in time with its 8-bit look, music and turn-bas... [read more]

Latest Videos

PAX South 2016: Lords of New York Interview
If you never thought you wanted a poker RPG, then you haven't played Lords of New York from Lunchtime Studios. ... [read more]
PAX South 2016: Moving Hazard Interview
Moving Hazard is a new take on the zombie action game. The multiplayer shooter makes the zombies the weapon to take out the other team. ... [read more]
PAX South 2016: Eternal Interview
Dire Wolf Digital is jumping into the card game genre with Eternal. Unlike other card games, Eternal lets players make decisions both on offense and defense. ... [read more]
E3 2011: Hitman: Absolution Preview
Posted on June 13, 2011 by Oscar Gonzalez

A month ago, Square Enix made the announcement that the Hitman series would be returning with a new entry into the series called Hitman: Absolution. IO Interactive had a demo shown at E3 behind closed doors that put Agent 47 in Chicago. As the demo starts, there is a citywide manhunt for him, and the cops have tracked him down.

Like previous Hitman games, Agent 47 is going to have to sneak behind enemies to take them out. Something that has changed is the use of everyday items to perform a stealth kill. Most notably, at one point in the demo 47 is in a room with a stoner. He grabs the stoner’s bong, and takes out a cop with it. Another example was the use of a power cord to strangle a cop rather since he did not have his trademark wire on him to take out people silently. There are also takedowns that can vary depending on where 47 is relative to the enemy. At one point, 47 is hanging from a rail while a cop is above him. At the point where the rail has an opening, 47 can grab the cop to throw them down a hole below. My only problem with this takedown was the fact that someone just fell down several feet to their death, but they didn’t yell at all nor did the noise alert any other cops.

The big new feature was the Instinct feature. At the bottom right, there’s a bar that represents the amount of Instinct. When you activate Instinct, all enemies will be slow and their path will be shown. This is a huge help to players, and it’s almost a cheat button. This reminds me of Splinter Cell Conviction that had its stealth and combat made tremendously easier. The good thing is that it is optional so the hardcore stealth fans don’t have to make use of it.

By far, the most interesting part of the demo was when Agent 47 took a hostage as a human shield. While this is hardly anything new, the reaction by the other cops was. Instead of immediately opening fire on 47, letting the human shield take most of the bullets, the cops pulled out their guns and started yelling. Yes, like in real life, taking a human shield started a stand-off, and you could feel the tension. As 47 walked slowly to the door with his human shield (who was begging for his life) in tow, the other cops slowly approached screaming for 47 to let their fellow officer go. With so many games going straight into a firefight if you take someone hostage like that, it was great to see that the developers created a realistic reaction by the AI. Of course it didn’t matter as 47 still took out the cop and escaped. Agent 47 has also been known to use disguises to sneak around, and we saw a bit of that. 47 took a cop uniform, and began making his way through the cops.

Slowly, you could hear the reaction to 47 and his disguise as people wondered who he was. It was at this time that your Instinct will tell you of camo that you can activate to reduce the suspicion that they have towards you. In one case, when activated, 47 would tip his hat a little. In the other instance, 47 grabbed a doughnut immediately quelling any suspicion that there may have been about you and your disguise. Hitman: Absolution looks great, and the gameplay has been changed enough so that even non-stealth fans who can jump right into the game. With a release in 2012 for the PC, PS3 and Xbox 360, it looks like the 6 year wait for a new Hitman game will have been well worth it.
 

Oscar Gonzalez - Editor-in-Chief og (@) original-gamer.com | all author's articles

What's your most anticipated game for March?

Fire Emblem Fates: Revelation
Tom Clancy's The Division
Hitman
EA Sports UFC 2
Senran Kagura: Estival Versus
Samurai Warriors 4 Empires
MLB The Show 16
Pokken Tournament
Killer Instinct Season 3
View Results - View Comments

Podcast


Catching up with Koretzky


Hitman: Absolution Review

Hitman: Absolution Review

Hitman: Absolution Review

Other Gaming News From The Web